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Paranoia - 'A very interesting game though I would praise the computer. Any negative comments are not in my clearance!'

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Next Event
10/20/23 to 10/22/23
MEPACON 45
300 Gateway Drive
Bethlehem, PA

MEPACON 45

Please note that this schedule is still being worked on. Any RSVPs you make may disappear into the aether.

Type of Game Title Time Filled Where
Friday 10/20
LARP Humans vs. Monsters Diplomacy 14:00 - 16:00 4 - 6
Available in the Moravian Meeting Room LARP Space
Monsters. Humans. Diplomacy. Need we say more?
LARP A Game of Secret Societies 16:00 - 17:00 4 - 30
Available in the Moravian Meeting Room LARP Space
This party is more than just a gathering of friends. Oh no, there are a number of secret societies meeting tonight, each with its own agenda.
LARP All The President's Zombies 17:00 - 20:00 6 - 8
Available in the Moravian Meeting Room LARP Space
Mr. President, we have zombies. Welcome to the center of power in the free world. This adventure focuses on a meeting between the President of the United States and many of his top advisors. They are discussing the development of what seems to be zombies in the south.
LARP Blind Date 20:00 - 22:00 6 - 14
Available in the Restaurant
The sleepy idyllic town of Cottage Grove is an ideal place to live. Life is simple. There are no drug rings. There's no prostitution. There are no ninjas, werewolves, gangsters, dominatrixes, spies, secret agents or anything else crazy. Seriously. This will be run in the restaurant and you will need to pay for your own meal.
Saturday 10/21
LARP BATMAN, BATMAN, BATMAN! 10:00 - 10:30 2 - 9
Available in the Moravian Meeting Room LARP Space
A group of omnipotent, plot driven entities known as the Omniseers have kidnapped a number of Batmen from across time and space and forced them to choose one to be the true Batman.
LARP Bell The Cat 10:30 - 11:00 2 - 8
Available in the Moravian Meeting Room LARP Space
A gathering of mice in a panel inside the wall. Outside, in the room, lies a multitude of cheese, sausage, and other foods. Unfortunately, patrolling around the food is a large, hungry cat. If the cat were belled, the mice could hear it coming and escape, but who is to bell the cat?
LARP Og 11:00 - 11:30 2 - 12
Available in the Moravian Meeting Room LARP Space
Play a caveman with a severely limited vocubulary! This is a simple LARP, with a medium to low combat rating. Try to communicate with the other players to solve problems, or to create problems for the other tribe.
LARP Snuggle Bunny Ring Wraiths 11:30 - 12:00 2 - 8
Available in the Moravian Meeting Room LARP Space
You're on the planet of Snugglebunnies, the happiest, snuggliest place ever. Hey! Here comes Sauron!
LARP Mary Celeste 12:00 - 14:00 7 - 13
Available in the Moravian Meeting Room LARP Space
On December 4, 1872 (some reports give December 5, due to a lack of standard time zones in the 19th century), the Mary Celeste was sighted by the Dei Gratia, commanded by Captain David Reed Morehouse, who knew Captain Briggs. The Dei Gratia had left New York harbour only seven days after the Mary Celeste. Dei Gratia's crew observed her for two hours, under full sail and heading toward the Strait of Gibraltar. They concluded that she was drifting, though she was flying no distress signals.

Oliver Deveau, the chief mate of the Dei Gratia, led a party in a small boat to board the Mary Celeste. He found the ship in generally good condition, though he reported that "the whole ship was a thoroughly wet mess". There was only one operational pump, with a lot of water between decks and three-and-a-half feet (1.1 m) of water in the hold. The forehatch and the lazarette were both open, the clock was not functioning and the compass was destroyed. The sextant and marine chronometer were missing, and the only lifeboat appeared to have been intentionally launched rather than torn away, suggesting the ship had been deliberately abandoned. Popular stories of untouched breakfasts with cups of tea on the cabin table, washing hung out to dry and a cat found asleep on top of the gallery locker are wholly without substance.

The cargo of 1,701 barrels of alcohol was intact, though when it was eventually unloaded in Genoa, nine barrels were found to be empty. A six-month supply of food and water was aboard. All of the ship's papers, except the captain's logbook, were missing. The last log entry was dated November 24 and placed her 100 miles (160 km) west of the Portuguese islands of the Azores. The last entry on the ship's slate showed her as having reached the island of Santa Maria in the Azores on November 25.

Find out what happened aboard that fateful ship.

LARP LARP Writers LARP 14:00 - 16:00 4 - 8
Available in the Moravian Meeting Room LARP Space
You've always been jealous of us: the few, the proud, the LARP writers. We know it, you know it. This LARP offers you the opportunity to adopt the role of a LARP writer yourself, enrolled in a competition to write the newest, greatest LARP! Please note that you will not be yourself on a LARP writing team, but a character who is a LARP writer (and really, isn't that better?) and a role playing all-star.
LARP Plan 8 from Outer Space 16:00 - 18:00 4 - 8
Available in the Moravian Meeting Room LARP Space
In order to get to Plan 9, you had to have had 8 other plans that came before it. This is the story Ed Wood never told you.
LARP Metaverse Council Meeting 18:00 - 20:00 1 - 50
Available in the Moravian Meeting Room LARP Space
As the convention has their event, the Metaverse Council will be in session and not running games.
LARP Blind Date 20:00 - 22:00 6 - 14
Available in the Restaurant
The sleepy idyllic town of Cottage Grove is an ideal place to live. Life is simple. There are no drug rings. There's no prostitution. There are no ninjas, werewolves, gangsters, dominatrixes, spies, secret agents or anything else crazy. Seriously. This will be run in the restaurant and you will need to pay for your own meal.